Insurgency: Sandstorm, the latest installment to the popular multiplayer shooter series, will no longer have a story mode at launch, developer New World Interactive has announced.
In a new post, Michael Tsarouhas, Sandstorm’s newly-appointed lead game designer, explained that the reason for canceling the single-player and co-operative story mode was “due to its high production requirements and our commitment to deliver to our fans in 2018”. Story mode, however “will be considered again at a later date.”
“The story was a very exciting and new opportunity for us as a team, but we felt we had to make a choice. At this moment it’s more important to us that we deliver a full multiplayer and coop experience that improves on Insurgency; one that is true to our style and what we feel we do best. We know to some of you this decision may be unexpected, and we’re sad to share this news, but this was a shift our team felt we needed to make.”
Tsarouhas also explained the reason why the New World Interactive moved away from its original plan to portray contemporary real-world conflicts in Sandstorm. “We actually found this approach restrictive of our design and, admittedly, sensitive”, he explained, “Instead, our conflict is fictionalized, but draws inspiration from various modern real world insurgencies […] in regards to the environment, gameplay, characters, vehicles, equipment, weapons, etc.
“Having this approach allows us to focus our resources on creating a fun and atmospheric hardcore multiplayer experience. It also provides robust options for character customization, post-release level content, community modding, and other aspects.”
Although story mode is off the charts, for now, several multiplayer and co-op modes are planned for Sandstorm’s release including Push, Firefight, and Capture the Base for Versus, plus Checkpoint, Operation, and Outpost for Coop. There’s more information about these modes in the forum post, alongside plenty of screens showing off locations, vehicles, and weapons.
Insurgency: Sandstorm is expected to launch on PC, Xbox One, and PS4 sometime this year and a Closed Alpha is scheduled to begin on PC soon.