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ANCESTORS: The Humankind Odyssey Trailer, Release Date and Everything To Know

The next game by Patrice Desilets, the original creator of the Assassin’s Creed series, is called Ancestors: The Humankind Odyssey. Described as a third person, the game is expected to be an episodic action-adventure survival game. The short, episodic triple-A experience and will be produced by his new studio, Panache Digital Games.

Here’s everything  Assassin’s Creed creator Patrice Desilets had to say about the game:

  • The game is no longer episodic as it’s grown too big.
  • The game is currently playable but isn’t ready to release anytime soon. Panache does have a date in mind for release so it’s not a “ship when it’s ready” affair.
  • “It’s a third-person action adventure game set 10 million to 2 million years ago,” according to Desilets.
  • There will be resource management and survival elements.
  • The team has discussed cannibalism and whether it should feature in the game as it has in human history.
  • On fighting or tribal conflict in the game: “Eventually, maybe, there will be conflict [in the game] but it’s not there yet.”
  • The game was originally about playing “hour to hour” when episodic, now it’s “open, bigger” and “has systems working together”.
  • The same animator who created Ezio in Assassin’s Creed and the prince in Prince of Persia is working on the characters of Ancestors: The Humankind Odyssey.
  • A significant part of the game is set in Africa: “the game world is big,” says Desilets, but he’s not keen to spoil too much of the game ahead of the release.
  • “It’s the first time I’ve created a character who interacts with the jungle. There are no walls. What’s the light like? I’ve never worked on that before. There’s no sword, no swordfights. Eventually, you get a branch…”
  • Desilets wants players to “have fun with the toy I’m giving you and you’ll create the story of your ancestors.”
  • Desilet’s other project, 1666: Amsterdam is currently on hold while work continues on Ancestors.
  • The project is “well funded” and being built by 32 staff at the studio in Montreal. When you work at Panache, no one works on a Monday (!).
  • On hiring female staff to work on his game: “If the candidate has a dick he’s not hired. I’m not telling the story of humankind only with guys. It didn’t happen that way. You need to make babies.”
  • On the Assassin’s Creed and Prince of Persia movies: “I never participated in them.”

“After having fought millions of templars, hidden in haystacks, and chased a pope it is time for something new,” reads the teaser’s final few slides. “For the greatest adventure of all — our own.”

“Through each episode,” reads the game’s announcement page, “we want the player to relive the greatest moments of mankind with a documentary twist. Our civilization is one idea away from extinction… or evolution.”

We had our first look at the game in 2015 with the teaser (shown in the video above) .Ancestors is an ambitious episodic adventure where the player relives some of the “greatest moments of mankind”.

That will include some traditional elements such as familiar RPG mechanics and a “Civilization-style tech tree”, according to Desilets.

The game is set to be released for Xbox PS4 and pc. However, the release date for the game is yet to be announced.

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